Synopsis: An interactive portrait of the real Venice, highlighting interviews with its key figures: a traditional mask shop, its workshop, and a woodcraft workshop. All of them are located on the same street: Ca’ del Sol.
This project has been developed during the Cinematic Worldbuilding workshop held by Me AndOther Me (Anna Pompermaier and Cenk Güzelis) at the CSC Immersive Arts Center for the expanded moving image in Venezia.
Tech sheet
Format: Virtual Reality Duration: 15 minutes Target: Italian adults of all genders between 20 and 45 years old. Design: Jacques Biever, Giselle Eliana Chan and Tommaso Zandri Engine: Unity Recipient devices: Meta Quest VR Country: Italy Year: 2024